Class 11 · Chapter

Motion in a Plane

12 topics · 12 interactive simulations

Live

Vector Addition

Triangle and parallelogram law — add two vectors and read |R| and angle θ live.

Foundation8 min
📐
Live

Vector Components

Resolve a vector into Vₓ = V cosθ and Vᵧ = V sinθ with live projection lines.

Foundation7 min
·
Live

Dot Product (Scalar)

A·B = |A||B|cosθ — see the projection of B onto A as theta varies.

Moderate8 min
×
Live

Cross Product (Vector)

|A×B| = |A||B|sinθ — parallelogram area and right-hand rule direction.

Moderate8 min
🚀
Live

Projectile Motion

Explore the physics of objects launched at an angle — trace trajectories, analyze velocity components, and understand range and height in real time.

Moderate15 min
🏹
Live

Projectile: Angle Variation

Change angle θ and speed u — watch the parabola update and read R, H, T live.

Moderate10 min
📈
Live

Range vs Angle Curve

R = u²sin(2θ)/g — see the full curve and confirm max range at 45°.

Moderate8 min
🏔️
Live

Projectile from Height

Launch from a cliff — asymmetric trajectory with quadratic flight time.

Moderate10 min
Live

Boat in a River

Boat velocity + river current — see the resultant path and drift angle.

Moderate10 min
☂️
Live

Rain–Man Problem

Walker in vertical rain — compute umbrella tilt angle.

Moderate9 min
Live

Uniform Circular Motion

Ball on a circle at constant ω — live v (tangent) and a (toward center) arrows.

Moderate10 min
🚗
Live

Relative Motion

Visualize how motion appears different from different frames of reference. Understand relative velocity with interactive scenarios.

Moderate12 min